文件夹里有个output log,虽然看不懂,不知道是否会提供有效信息
Initialize engine version: 5.0.0f4 (5b98b70ebeb9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
Vendor: NVIDIA
VRAM: 3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: E:\IS\Infinite Squirt ver.1.0.2\Infinite Squirt ver.1.02_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\IS\Infinite Squirt ver.1.0.2\Infinite Squirt ver.1.02_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\IS\Infinite Squirt ver.1.0.2\Infinite Squirt ver.1.02_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\IS\Infinite Squirt ver.1.0.2\Infinite Squirt ver.1.02_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\IS\Infinite Squirt ver.1.0.2\Infinite Squirt ver.1.02_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\IS\Infinite Squirt ver.1.0.2\Infinite Squirt ver.1.02_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\IS\Infinite Squirt ver.1.0.2\Infinite Squirt ver.1.02_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\IS\Infinite Squirt ver.1.0.2\Infinite Squirt ver.1.02_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in 0.111 seconds
desktop: 3840x2160 60Hz; virtual: 3840x2160 at 0,0
<RI> Initializing input.
<RI> Input initialized.
IndexOutOfRangeException: Array index is out of range.
at UnityEngine.Display.RecreateDisplayList (System.IntPtr[] nativeDisplay) [0x00000] in <filename unknown>:0
(Filename: Line: -1)
<RI> Initialized touch support.
Platform assembly: E:\IS\Infinite Squirt ver.1.0.2\Infinite Squirt ver.1.02_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\IS\Infinite Squirt ver.1.0.2\Infinite Squirt ver.1.02_Data\Managed\System.dll (this message is harmless)
Failed opening GI file: '25/25d2f471b43786ffa00ad75184e186aa.taw'.
(Filename: Line: 168)
Failed loading system data for hash: 0x25d2f471b43786ffa00ad75184e186aa
(Filename: Line: 1714)
Failed opening GI file: '98/98fc1842516382e1d8e962d98d621177.taw'.
(Filename: Line: 168)
Failed loading system data for hash: 0x98fc1842516382e1d8e962d98d621177
(Filename: Line: 1714)
Missing shader in Camera (UnityStandardAssets.ImageEffects.Antialiasing)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Setting up 2 worker threads for Enlighten.
Thread -> id: 358c -> priority: 1
Thread -> id: 5e4 -> priority: 1